(Vertex - Fragment/Graphic/Pixel - Compute) Shaders

(Vertex - Fragment/Graphic/Pixel - Compute) Shaders

  • vertex shaders - runs on each vertex and returns a position. vertex shaders are usually responsible for projecting a 3D scene onto the screen (something that's built into most graphics pipelines)

  • fragment/graphic/pixel shaders - runs on each pixel and returns a color

  • compute shaders

Shader Languages

Online Tools